Paul Korda . com - The Web Home of Paul Korda, singer, musician & song-writer.

International Entertainment News

Thursday, June 28, 2007

Motion Capture in Expensive Studios is History

Motion Capture in Expensive Studios is History

Moven Offers Unprecedented Ease of Use, Accuracy and Freedom of Movement

ENSCHEDE, The Netherlands, June 28/PRNewswire/ -- Xsens Technologies B.V. announced today the launch of the ground-breaking
new motion capture system 'Moven'. Moven, a comfortable suit with integrated
inertial sensors, captures human motion in real-time with unprecedented
life-like fluidity and ease-of-use. Moven can be used anywhere, whether
indoors or outdoors, without the need for a fixed setup. "Motion capture in
specially equipped expensive studios is now a thing of the past", says Per
Slycke, CTO of Xsens. "With Moven you can do mocap on location, with the
actor wearing clothing over the suit without ever needing to worry about
occlusion or missing markers. What's more, the wireless system makes mocap
easy to use and the advanced biomechanical modelling used in Moven makes
complicated, lengthy calibrations unnecessary". In addition, Moven is offered
a price point that enables a much wider uptake of mocap technology in the
industry, starting today.

Advantages

Moven transmits the motion data wirelessly to a laptop which calculates
the position and orientation of all body segments in real-time. As specialist
in inertial sensor technology and with a proven track record in supplying the
biomechanics community, Xsens makes full use of the sensor data, enabling
unprecedented freedom of movement, dynamic range and accuracy. Neither
cameras, emitters, markers nor a dedicated studio are needed to perform a
motion capture session. Motion capture on location is a great advantage to
the actor, creative director and animator. Being able to integrate the mocap
session with the actual filming on location, the creative director can focus
on the actor performance while viewing the captured 3D data in real-time. The
animator can work with the live footage and the mocap data to optimize the
integration of the 3D character in the scene.

Easy to use software

Moven makes motion capture as simple as using any plug-and-play device:
install the software, plug in the hardware, and the system is up and running.
Setup time is less than 10 minutes. Moven can even be operated by the actor
himself, no assistance is needed in the calibration procedure or in the
recording session. The software (Moven Studio) gives a real-time view of the
actor and offers the opportunity to evaluate recorded motions by playing it
back in normal, fast and slow motion. Moven Studio provides a data format
which is compatible with all major 3D content creation software such as 3ds
Max, Maya, MotionBuilder, Softimage|XSI or Lightwave 3D.

Customers

Moven is a great tool, as experienced by customers such as Syndicate
Entertainment and Gearbox Software, LLC. Syndicate, a visual effect studio
specialized in digital imagery for motion media, has selected Moven as their
in-house motion capture system. Syndicate was looking for an affordable
system that was flexible and easy to use. Gearbox, one of the world's leading
independent video game developers, has selected Moven to optimize their game
production pipeline. Vice President of Gearbox, Mr. Putnam about Moven: "By
using two Moven systems we can capture multiple actors simultaneously in a
fighting or combat scene. An actor who plays a soldier can wear the Moven
suit underneath his military attire, which results in more realistic
motions".

Siggraph

Xsens will launch Moven to the international community on 7-9 August at
Siggraph 2007 in San Diego, California. Visitors are welcome to booth 109 for
a comprehensive hands-on demonstration of the system and its capabilities.

About Xsens Technologies B.V.

Xsens Technologies B.V. is a leading supplier of products for measurement
of motion, orientation and position, based upon miniature MEMS inertial
sensor technology. Xsens' products are used in various markets such as 3D
animation, movement science, robotics and unmanned systems. Xsens' latest
product is the inertial motion capture suit Moven. Xsens is based in
Enschede, The Netherlands. For additional information, please visit
www.xsens.com or www.moven.com

About Gearbox Software, LLC

Gearbox Software, LLC is an independent, award-winning developer of
interactive entertainment responsible for best-selling titles on all major
gaming platforms e.g. 'Brothers in Arms' (published by Ubisoft
Entertainment), 'Half-Life Counter Strike' (published with Valve by Sierra
Studios), 'Halo-PC (published with Bungie by Microsoft); Gearbox is currently
working on 'Brothers in Arms - Hell's Highway' and 'Aliens - FPS' (to be
published with Fox Entertainment by SEGA). By employing the industry's most
talented people and using proven production methods, Gearbox creates games
that are technologically advanced, creative and above all, fun to play.
Gearbox Software, LLC is based in Plano, Texas, USA. For additional
information, please visit www.gearboxsoftware.com

About Syndicate

Syndicate Entertainment is a visual effects studio specialized in digital
imagery for motion media. While the company has only been established for
seven years, end clients such as Kylie Minogue, Depeche Mode, Beyonce, IKEA,
Honda, Audi, Peugeot, Toyota, Renault, SAAB, Volvo, Coca Cola, Hoover, Nike
and many more have put their trust in the work that Syndicate have done in
collaboration with production companies and advertising agencies from all
over the world. Syndicate Entertainment is based in Stockholm, Sweden. For
additional information, please visit www.syndicate.se

All trademarks are the property of their respective owners.

Web: http://www.xsens.com / http://www.moven.com

Illustrations and photo materials: www.xsens.com/download/moven_film.zip


Source: Xsens Technologies B.V.

Contacts: Xsens Technologies B.V, E-mail: info@xsens.com, Phone: +31-88-XSENS-00 (+31-88-97367-00); Public Relations: Laurens Oude Elberink, Laurens@xsens.com


-------
Profile: intent

0 Comments:

Post a Comment

<< Home